Concrete Barriers1.1 – Alternative hues.

Whole July no posts… The month was a nightmare in work but still I managed to make first expansion for Concrete Barriers set. It was uploaded to Wargame Vault yesterday.

Shade of concrete depends on many factors. Many of these factors are based on local conditions. E.g concrete aggregate usually consists of materials (rocks mostly) easily available in the manufacturing area ( you have yellow tinted gravel, or use red tinted crushed granite your concrete will reflect that). Other major factor is lighting. Colour of light reflected form surroundings (yellow desert around will tint even grey concrete yellow etc.) – this is othing new for someone who have done some photography or rendering. Just to name just two. You can also intentionally colourize concrete bay adding pigments to the matrix.

CB_Alternative_hues

New alternative hues for Concrete Barriers

Now you can simulate many such colour and light effects on your battlefield with alternative concrete hues. You often wage your wars in the middle-east or on distant desert planets – use desert tint. Need to protect an isolated Martian outpost – Martian hue will look best. In some dystopian contaminated industrial area, where slag concrete be enough to keep the strangers away – represent it with black tint. You can also use it for night fighting (in non lit areas). Possibilities are many. So if you have bought Concrete Barriers update your downloads anytime (The old file was also reformatted for smaller size and better quality textures). If you did not, and you need concrete barriers for your battlefield you can get them here.

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