Back on horse.

When you leave an unfinished project and return to it later, you will find that a lot of issues that were not bothering you when you left it, now turned annoying.

Actually it is rather that with a fresh eye you can see faults that were omitted earlier but still, having to improve things over and over again is annoying (I believe all designers of whatever know that). This time it refers to the horse. I’ve returned to this project last week, and already fixed some things that were not as good as they should (e.g. pasterns, ears and head) but still have to fix others. Especially neck-shoulder joint. My attempts to make it fully adjustable made it really difficult to assemble, so I’m going to simplify it retaining only slight adjustability. It should be enough to get a diverse horse team anyway.  There are some other minor issues, much easier to fix before I’ll get to texturing. Oh and there is still harness to design.

Below you can see the last build of the horse. It may be a little clunky but it was made to test some changes in the design so I wasn’t focused too much on overall effect.

20140409_kon_2   20140409_kon_1

20140409_kon_3

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